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William D’Angelo
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The PlayStation 5 has been the best selling console in the world since 2012787 Units sold as of March 2023, as estimated by VGChartz. PlayStation 5 sold approximately 35.80 copies. million service life of units worldwide.
The Nintendo Switch sold approximately 1,135,507 units, resulting in lifetime sales of 123.91 million units. The Xbox Series X|S sold 556,014 units, bringing their lifetime sales to 21.35 million units. The PlayStation 4 sold approximately 19,482 units, bringing its lifetime sales to 117.02 million units.
PS5 sales were up more than 927,000 units month-on-month for PS4 in 2016, and Xbox Series X|S sales were up nearly 86,000 units month-on-month for Xbox One. The PS4 sold 1,085,421 units in March 2016 and the Xbox One sold 470,161 units.
PlayStation 5 sales increased by 1,285,713 (+176.8%) compared to the same month last year. Nintendo Switch sales fell 450,340 units (-28.4%) and Xbox Series X|S sales fell 343,537 units (-38.2%). PlayStation 4 fell by 25,350 units (-56.5%) compared to last year.
On a monthly basis, PlayStation 5 sales are up nearly 74,000 units, Xbox Series X|S sales are up nearly 35,000 units, and Nintendo Switch sales are up nearly 197,000 units. Note that March is a five-week month and February is a four-week month.
Since 2023, the PlayStation 5 has sold approximately 5.28 million units, the Nintendo Switch has sold 3.21 million units, and the Xbox Series X|S has sold 1.52 million units.
Check out the sales breakdown in America here, Europe here and Japan here.

Monthly sales:
March 2023 Global Hardware Estimates (Followed by lifetime sales):
- PlayStation 5- 2012787 (35 804 643)
- switches 1 135 507 (123 911 268)
- Xbox Series X|S – 556 014 (21 351 543)
- PlayStation 4- 19 482 (117 020 546)
Hardware estimates for the Americas (US, Canada, Latin America) as of March 2023:
- PlayStation 5- 811 288
- switches 392 078
- Xbox Series X|S – 367 728
- PlayStation 4- 3666
Hardware estimates for Europe as of March 2023:
- PlayStation 5- 597 455
- switches 273 576
- Xbox Series X|S – 133 983
- PlayStation 4- 5 506
Equipment Assessment for Asia (Japan, Mainland Asia, Middle East) as of March 2023:
- PlayStation 5 – 532 201
- SWITCH – 435.010
- Xbox Series X|S – 21,639
- PlayStation 4 – 10,027
Oceania Equipment Estimates (Australia and New Zealand) for March 2023:
- PlayStation 5 – 71,843
- SWITCH – 34 843
- Xbox Series X|S – 32,664
- PlayStation 4 – 283
Weekly Sale:
Global hardware estimates as of March 4, 2023:
- PlayStation 5- 436 317
- switches 233 178
- Xbox Series X|S – 98 649
- PlayStation 4- 4904
Global hardware estimates as of March 11, 2023:
- PlayStation 5- 410 774
- switches 222 565
- Xbox Series X|S – 106 497
- PlayStation 4- 3874
Global hardware estimates as of March 18, 2023:
- PlayStation 5- 378 024
- switches 219 528
- Xbox Series X|S – 103 072
- PlayStation 4- 3242
Global hardware estimates as of March 25, 2023:
- PlayStation 5- 417 803
- switches 224 084
- Xbox Series X|S – 128 869
- PlayStation 4- 3758
Global hardware estimates as of April 1, 2023:
- PlayStation 5- 369 869
- switches 236 152
- Xbox Series X|S – 118 927
- PlayStation 4- 3704
VGCartz Methodology: Equipment estimates are based on a sample of retailers and trends in selected countries, which are then extrapolated to represent a wider region. This usually allows us to get numbers that end up being within 10% of the actual totals.
This data is regularly compared with official shipping data published by console manufacturers and data obtained by regional trackers with a larger market coverage than us. We then update our own estimates to bring them in line with those numbers. This can result in frequent changes over a short period of time, but we think it’s important to prioritize accuracy over consistency.
Please note that our estimates are based on through sales data (units sold to consumers). In almost all cases, the numbers published by console manufacturers are based on shipment data (sale), when a device leaves the factory and enters the supply chain for delivery, it is considered a sale. This is why there is always a difference between company numbers (sales) and VGChartz estimates (through sales), even after adjustments have been made. The only exception is when the console has been discontinued and the remaining stock has finally sold out – at which point the numbers will match.
Lifetime and avid gamer, William D’Angelo was first introduced by VGChartz in 2007. After years of supporting the site, he was hired in 2010 as a junior analyst, promoted to lead analyst in 2012, and took over hardware valuation in 2017. He expanded his involvement in the gaming community by creating content on his own YouTube channel another Twitch channels. You can contact the author on twitter @TrunksWD.
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