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Nvidia’s $599 GeForce RTX 4070 is the more affordable (and size) Ada graphics card.



Increase / Nvidia’s GeForce RTX 4070 Founders Edition is dwarfed by the 4090 and 4080 designs, though third-party GPU makers can make larger cards if they choose.

Andrew Cunningham

Its specs have been carefully leaked for anyone paying close attention, but Nvidia is making it official today as it launches its GeForce RTX 4070 graphics card at a starting price. $599. This GPU will be the cheapest way to buy Nvidia’s Ada Lovelace family of GPUs, which, in addition to better performance and power efficiency, gives you access to Nvidia DLSS 3 scaling and frame generation features, as well as hardware acceleration for AV1 video encoding. The cards will be available from Nvidia and other partners starting April 13th.

The Nvidia Founders Edition card is significantly smaller than its RTX 4090 and 4080 GPUs, with a relatively small dual-slot cooler that will fit easily into most PC cases. graphics processors made Nvidia Partners can (and will) be more expensive and physically larger, and some will also ship with 8-pin PCI Express power connectors rather than the newer but somewhat controversial 12VHPWR power connector that Nvidia uses.

The RTX 4070 is $100 more expensive than the RTX 3070 and RTX 2070’s $499 starting price, which was $120 more than the GTX 1070’s $379 starting price. Even taking into account inflation since 2016 ($379 in 2016 is about $475 now). , it continues the tradition of price hikes for GPUs with the same relative position in Nvidia’s lineup, which Nvidia partially (and not falsely) justifies by pointing out how much faster its current graphics cards are.

What does $599 get you?

RTX 4090 RTX 4080 RTX 4070 Ti RTX 4070 RTX 3080 Ti RTX 3080 10 GB RTX 3070 Ti RTX 3070 RTX 3060
CUDA cores 16 384 9728 7680 5888 10 240 8704 6.144 5888 3584
Clock boost 2.520 MHz 2.505 MHz 2.610 MHz 2.475 MHz 1.665 MHz 1710 MHz 1.765 MHz 1.725 MHz 1.777 MHz
Memory bus width 384-bit 256-bit 192 bit 192 bit 384-bit 320 bit 256-bit 256-bit 192 bit
memory clock 1.313 MHz 1400 MHz 1.313 MHz 1.313 MHz 1.188 MHz 1.188 MHz 1.188 MHz 1750 MHz 1.875 MHz
THP 450 W 320 W 285 W 200 W 350 W 320 W 290 W 220 W 170 W

The RTX 4070 has a lot in common with the 4070 Ti, a GPU originally billed as “RTX 4080 12GB” before it was “shut down” and restarted. They use the same AD104 GPU die, a smaller chip than the flagship AD102 used in the RTX 4090 or the AD103 used in the 4080 series. They also use 12GB of GDDR6X memory on a 192-bit interface. The 4070 has fewer CUDA cores (5888 compared to the 7680), but the 4070 and 4070 Ti are a lot more similar than the 16GB and 12GB RTX 4080 cards.

This 192-bit memory interface is narrower than the 256-bit interface used by the 3070 and 3070 Ti, which Nvidia made up for by adding 32MB of additional L2 cache to the 4070 (36MB in total). This cache, as well as the much higher base and boost clock speeds, are the 4070’s biggest improvements over the last generation cards.

On paper, there’s a lot to recommend for the 4070. It’s Ada Lovelace’s first graphics card that’s closer to $500 than $1,000, it’s the cheapest way to buy RTX 4000 series features, and that’s at least possible buy versions that will physically fit in smaller computer cases. It also promises to be significantly more power efficient than the 3070 and 3080 series cards it replaces (and competes with them given how widely the new 3000 series GPUs are available).

But in terms of raw rasterized game performance, it’s not like enough just as big a hit as the 3070 when it was released. This GPU can greatly outperform the previous generation’s more expensive RTX 2080 and 2080 Super for less money while trading blows with the RTX 2080 Ti. Nvidia’s performance numbers for the 4070 show it outperforming the 3070 Ti and either slightly ahead or slightly behind it. The 10GB version of the RTX 3080. That’s not bad, especially if you can actually buy the 4070 for $599 – the 10GB 3080 launched for $699 and it still sells for at least the same price if you don’t buy used or refurbished – but the previous mid-range GeForce cards did a little better job of downgrading the latest generation of flagship performance to more affordable PCs.

By combining DLSS scaling with DLSS frame generation, Nvidia can (under the right conditions) produce a more detailed image at a higher frame rate without requiring the raw GPU performance that would normally be required to render that image.


Nvidia is relying on DLSS 3 and AI-accelerated frame generation to make those numbers more impressive. This feature, as you may remember from our review of the RTX 4090, “doubles” the frame rate by producing one frame with AI interpolation for every frame rendered by the GPU. DLSS FG works in conjunction with the typical “super high resolution” scaling feature that adds pixels to the image your GPU is processing to make it look more detailed. result Maybe be a crisp, high-resolution, high-frame-rate image rendered using only a fraction of the GPU power needed to render the same scene naturally. Nvidia claims that the RTX 4070 can be up to 1.4x faster than the RTX 3080 when DLSS FG is enabled.

But as we found in our RTX 4090 review, it tends to perform best when your GPU is already putting out reasonable frame rates, making it hard to perceive flaws in AI-generated frames. In other words, it’s much better to make a 60 fps image look like a 120 fps image than it is to make a 15 fps image look like a 30 fps image. DLSS FG can also increase latency, making it harder to recommend for fast-paced competitive first-person shooters, and is compatible with a relatively narrow set of games (although Nvidia’s “50+ games” list includes big names like Microsoft Flight Simulator, Diablo IVAnd Cyberpunk 2077).

As for AMD, we are still waiting for the RX 7000 series and RDNA3 architecture to move to cheaper GPUs, so AMD is fighting this battle with the latest generation cards. A recent email from AMD, which was likely sent ahead of the 4070’s release, beat the $579 and $649 MSRPs for the Radeon RX 6800 XT and 6950 XT. If you can’t find the 4070 in stock for $599 – and if you don’t mind the lack of DLSS support and poor ray tracing performance – either one is a plausible alternative to the 4070 for high quality 1440p for budget 4K. games.

We’ll be taking a closer look at the RTX 4070 in a full review shortly.

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PS5 sold over 2 million, sales of NS and XS dropped



William D’Angelo
posted 1 hour ago / 975 views

The PlayStation 5 has been the best selling console in the world since 2012787 Units sold as of March 2023, as estimated by VGChartz. PlayStation 5 sold approximately 35.80 copies. million service life of units worldwide.

The Nintendo Switch sold approximately 1,135,507 units, resulting in lifetime sales of 123.91 million units. The Xbox Series X|S sold 556,014 units, bringing their lifetime sales to 21.35 million units. The PlayStation 4 sold approximately 19,482 units, bringing its lifetime sales to 117.02 million units.

PS5 sales were up more than 927,000 units month-on-month for PS4 in 2016, and Xbox Series X|S sales were up nearly 86,000 units month-on-month for Xbox One. The PS4 sold 1,085,421 units in March 2016 and the Xbox One sold 470,161 units.

PlayStation 5 sales increased by 1,285,713 (+176.8%) compared to the same month last year. Nintendo Switch sales fell 450,340 units (-28.4%) and Xbox Series X|S sales fell 343,537 units (-38.2%). PlayStation 4 fell by 25,350 units (-56.5%) compared to last year.

On a monthly basis, PlayStation 5 sales are up nearly 74,000 units, Xbox Series X|S sales are up nearly 35,000 units, and Nintendo Switch sales are up nearly 197,000 units. Note that March is a five-week month and February is a four-week month.

Since 2023, the PlayStation 5 has sold approximately 5.28 million units, the Nintendo Switch has sold 3.21 million units, and the Xbox Series X|S has sold 1.52 million units.

Check out the sales breakdown in America here, Europe here and Japan here.

VGChartz Hardware Estimates Worldwide - PS5, PlayStation 5, Xbox, Xbox Series X, Nintendo Switch

Monthly sales:

March 2023 Global Hardware Estimates (Followed by lifetime sales):

  1. PlayStation 5- 2012787 (35 804 643)
  2. switches 1 135 507 (123 911 268)
  3. Xbox Series X|S – 556 014 (21 351 543)
  4. PlayStation 4- 19 482 (117 020 546)

Hardware estimates for the Americas (US, Canada, Latin America) as of March 2023:

  1. PlayStation 5- 811 288
  2. switches 392 078
  3. Xbox Series X|S – 367 728
  4. PlayStation 4- 3666

Hardware estimates for Europe as of March 2023:

  1. PlayStation 5- 597 455
  2. switches 273 576
  3. Xbox Series X|S – 133 983
  4. PlayStation 4- 5 506

Equipment Assessment for Asia (Japan, Mainland Asia, Middle East) as of March 2023:

  1. PlayStation 5 – 532 201
  2. SWITCH – 435.010
  3. Xbox Series X|S – 21,639
  4. PlayStation 4 – 10,027

Oceania Equipment Estimates (Australia and New Zealand) for March 2023:

  1. PlayStation 5 – 71,843
  2. SWITCH – 34 843
  3. Xbox Series X|S – 32,664
  4. PlayStation 4 – 283

Weekly Sale:

Global hardware estimates as of March 4, 2023:

  1. PlayStation 5- 436 317
  2. switches 233 178
  3. Xbox Series X|S – 98 649
  4. PlayStation 4- 4904

Global hardware estimates as of March 11, 2023:

  1. PlayStation 5- 410 774
  2. switches 222 565
  3. Xbox Series X|S – 106 497
  4. PlayStation 4- 3874

Global hardware estimates as of March 18, 2023:

  1. PlayStation 5- 378 024
  2. switches 219 528
  3. Xbox Series X|S – 103 072
  4. PlayStation 4- 3242

Global hardware estimates as of March 25, 2023:

  1. PlayStation 5- 417 803
  2. switches 224 084
  3. Xbox Series X|S – 128 869
  4. PlayStation 4- 3758

Global hardware estimates as of April 1, 2023:

  1. PlayStation 5- 369 869
  2. switches 236 152
  3. Xbox Series X|S – 118 927
  4. PlayStation 4- 3704

VGCartz Methodology: Equipment estimates are based on a sample of retailers and trends in selected countries, which are then extrapolated to represent a wider region. This usually allows us to get numbers that end up being within 10% of the actual totals.

This data is regularly compared with official shipping data published by console manufacturers and data obtained by regional trackers with a larger market coverage than us. We then update our own estimates to bring them in line with those numbers. This can result in frequent changes over a short period of time, but we think it’s important to prioritize accuracy over consistency.

Please note that our estimates are based on through sales data (units sold to consumers). In almost all cases, the numbers published by console manufacturers are based on shipment data (sale), when a device leaves the factory and enters the supply chain for delivery, it is considered a sale. This is why there is always a difference between company numbers (sales) and VGChartz estimates (through sales), even after adjustments have been made. The only exception is when the console has been discontinued and the remaining stock has finally sold out – at which point the numbers will match.

Lifetime and avid gamer, William D’Angelo was first introduced by VGChartz in 2007. After years of supporting the site, he was hired in 2010 as a junior analyst, promoted to lead analyst in 2012, and took over hardware valuation in 2017. He expanded his involvement in the gaming community by creating content on his own YouTube channel another Twitch channels. You can contact the author on twitter @TrunksWD.

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The Harley-Davidson LiveWire S2 Del Mar electric motorcycle costs $15,499.



Harley-Davidson LiveWire Division disclosed Prices and availability of the second electric motorcycle S2 Del Mar. Shipments are due to begin in the US in July and you can reserve one now for $100. The electric car will come in three color options and cost $15,499, up $499 from the previous price target. However, the S2 Del Mar remains the most affordable LiveWire model, with the LiveWire One starting at $22,799.

LiveWire will announce final specs in June, although it has given us an idea of ​​what to expect. The brand says the Del Mar, which weighs 431 pounds, will have a range of 110 miles around town on a single charge. LiveWire claims that plugging in a Level 2 charger should take the battery from 20 percent to 80 percent in 75 minutes (no fast charging option, unfortunately). The Del Mar drivetrain is expected to deliver 184 lb-ft of torque and be able to accelerate from zero to 60 mph in 3.1 seconds.

Along with US pricing and availability, LiveWire has revealed initial S2 Del Mar information for Europe. Reservations for the S2 Del Mar European Launch Edition open on April 27 and require a €100 down payment, but only 100 electric vehicles will be available at the start. Those who purchase the S2 Del Mar Launch Edition will receive an exclusive hand-painted finish and wheel design.

European deliveries of the Launch Edition are scheduled for September. It costs €20,190 in France, €19,990 in Germany, €20,390 in the Netherlands and £18,990 in the UK. Details about the European production model will be revealed at a later date.

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Legacy Of Kain fans are convinced that the next game in the series will soon be secretly tested



Crystal Dynamics is gearing up to secretly test one of its upcoming projects in May, and some fans are speculating that Tomb Raider developer will invite select players to try out the new Legacy of Kain game. Crystal Dynamics confirmed PCGamesN that a closed playtest will take place next month, but the studio did not mention which game would be tried out by invitation only.

“I can confirm that the invitation is genuine and comes from us,” a spokesperson for Crystal Dynamics told PCGamesN, “but I can’t give any information about what they will be testing.”

What is known is that players who completed the recent Legacy of Kain survey report received an email from Crystal Dynamics for play tests. “Crystal Dynamics will play test the new game from May 3 to May 12,” the invitation reads. “Playtests will be remote, so you can participate from home as long as you have a PC or Mac, a webcam, a microphone, and the Microsoft Teams app installed.”

More than 100,000 people completed the Legacy of Kain poll last October, according to the studio, indicating that fans have heard their desire to see the franchise return “loud and clear”. “We wanted to get the community’s input on what players are looking for if we return to the land of Nosgoth and our iconic Legacy of Kain intellectual property,” Crystal Dynamics and Eidos CEO Phil Rogers said during a call to parent company Embracer Group (via VGK).

The last real game in the series, Defiance, was released 20 years ago in 2003 and the series has been dormant since then as Crystal Dynamics worked on other projects. The developer now has a full plan in place as it co-develops the Perfect Dark reboot with Microsoft’s The Initiative and is working on a new Tomb Raider game to be published by Amazon. His previous game, Marvel’s Avengers, got its last update in March.

The products discussed here have been independently selected by our editors. GameSpot may receive a portion of the income if you purchase anything featured on our site.

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